Zigzagzigal phoenicia. Rise and Fall Expansion. Zigzagzigal phoenicia

 
 Rise and Fall ExpansionZigzagzigal phoenicia  The thing is gold is near worthless when measuring the value of a tile yiled

Here, I detail Phoenician strategies and counter-strategies. Zigzagzigal [author] Oct 19, 2017 @ 5:30pm. Jul 19, 2018 #8 I have the feeling hills start biases can act as a kind of nudge towards mountains seeing as hill-heavy regions are often found near them. Problem is, there seems to be no unifying theme. Zigzagzigal Chieftain. by Zigzagzigal. Our home is one of mountains and plains, of grasslands and deserts, of. Zigzagzigal's Guide to China (BNW) By Zigzagzigal. Terminology used in this guide and not in-game is explained here. Every natural wonder discovered is +1, or +3 if you're the first to discover it. 101 ratings. There aren't any blatantly underpowered civs any more (though a few could do with a buff either directly or indirectly, and there are some pretty OP ones around). The amount of time and effort that go into the guides is extraordinary; they’ve become an essential part of Civ for me. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Pre-Rise and Fall content packs. This guide goes into plenty of detail about Incan strategies, uniques and how to play against them. This guide goes into plenty of detail about Ethiopian strategies, uniques and how to play against them. Zigzagzigal [author] Jul 27, 2017 @ 1:11pm. Zigzagzigal's Guide to Sweden (BNW) By Zigzagzigal. With a mighty Unique Unit and effective economic bonuses, Arabia can push towards either domination or diplomacy. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. The Vietnamese civilization ability is Nine Dragon River Delta, which restricts. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. Mar 16, 2020. They are available with the Vietnam & Kublai Khan Pack, which was released on January 28, 2021. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Eleanor of Aquitaine has a very unusual gameplan; while at first glance she seems to prefer a Cultural Victory, her strategy is much more complex. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Following this guide requires the Gathering Storm expansion. Here, I detail Kongolese strategies and counter-strategies. Award. Here, I detail Mongolian strategies and counter-strategies - for both Khans. Every civ has interesting lesser-known tricks and features. The key is to get an army out quick while slamming out settlers fast. Dido excels on "Archipelago" and "Continents and Islands" maps, which will allow her to explore and colonize lots of landmasses that are separated by shallow seas. Powerful at science, strong at religion and decent at war, Arabia offers plenty of options. Don't delay and start an early war - the vast number of Builders you acquire can be put to good use building up the districts of the growing Aztec Empire, as well as linking up luxuries for amenity and attack. Here, I detail Phoenician strategies and counter-strategies. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. 42 ratings. It makes every Natural Wonder awesome, seeing as the faith bonus is doubled compared to other Civs. But the abilities around levying units are far and away the best ability on their list. Zigzagzigal [author] Oct 18, 2018 @ 2:47pm The problem with such an approach is the randomness of what natural wonders offer - you can't consistently get a good gold/science yield out of natural wonders the way you can with faith or culture. Rise and Fall Expansion. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. #13. The current formula is a little more complicated and has to do with the ratio of researched/built districts. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • Additional comment actions I avoided writing about variant gamemodes as making the main guides was a lot of work as it was, and a typical player learning a civ. There are other options, too. Because combat is calculated based on the difference between the strengths of. Phoenicia is best at domination victories. Here, I detail Mapuche strategies and counter-strategies. Unique Unit: P-51 Mustang. They also are excellent explorers and can make up for poor coastal production by scouting out and taking the best locations. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. Rise and Fall Expansion. Back to Civilizations (Civ6) The Vietnamese people represent a civilization in Civilization VI. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide goes into plenty of detail about Korean strategies, uniques and how to play against them. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. The Ottomans and Phoenicia will be particularly troublesome neighbours - you may have to start a war with them. Any civ at war with an ally may be targeted for a declaration of war without inflicting grievances. Conquering a city upgrades the selected land unit into a Corps or Army, if the proper Civics are unlocked . There are a few civs which don't synergize with any society in particular. Here, I detail Phoenician strategies and counter-strategies. China's civ ability becomes stronger the more eurekas and inspirations you can earn, but many of them can be quite difficult to achieve in time. The Early Game. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. By Zigzagzigal Germany's extra district capacity and strong production makes it ideal for those who like to emphasise city development above all else, and can use that advantage in a variety of ways. Specifically Campus, Holy Site and Industrial Zone. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Here, I detail Russian strategies and counter. Zigzagzigal's Guide to Byzantium (BNW) By Zigzagzigal. - The new City Patron Goddess pantheon is a reasonable backup option if you fail to get God of the Forge. The full guide on the blog includes more detailed tips and strategies, as well as some tips for playing against Dido's Phoenicia. +2 faith adjacency from rivers can make some amazing Holy Site yields, +1 faith from Holy Site-adjacent farms is a reasonable boost, and +1 faith per population in cities with Aqueducts can make some enormous faith bonuses later on. 218 ratings. 238 ratings. Zigzagzigal [author] Sep 1, 2020 @ 11:40am I decided to cut that section for the sake of streamlining the Civ 6 guides, though I sometimes discuss like civs over on the Civ subreddit. Above-average production, useful for any victory route. Here, I detail Malian strategies and counter-strategies. 114 ratings. Every civ has interesting lesser-known tricks and features. Every civ has interesting lesser-known tricks and features. The whole structure of special skills, unique unit and district are focused on showing the great richness of Mansa Musa. ·. Basil's Cathedral wonders. Rise and Fall Expansion. The civ's uniques. Zigzagzigal's Guide to Russia (BNW) By Zigzagzigal. Every tribal village is worth +1. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. 3. Rise and Fall Expansion. Zigzagzigal's Guide to Morocco (BNW) By Zigzagzigal. They are led by Hojo Tokimune, under whom their default colors are white and dark red; and Tokugawa, under whom their default colors are reversed. Civilization VI: Gathering Storm introduces an active planet where geology and climatology present unique new challenges. The most interesting thing is that newbies might think that Gran Colombia might be underpowered, or that the best things in their toolkit are Haciendas or Llaneros. Gaul overwhelms enemies with sheer numbers of units and can work their way through civics quickly as they train them up. Let's start with the greatest weakness of this nation - your cities will have 30% lower production when. They are led by João III, under whom their default colors are white and dark blue. They were a. Terminology used in this guide and not in-game is explained here. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Seowons cost half as much as regular Campuses, and for the easy requirement of needing a hill somewhere in your city's limits (preferably 2-3 tiles away from the city centre), you can consistently get a +4 bonus. The civ's start bias, if it has one. Introduction. Award. Terminology used in this guide and not in-game is explained here. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Zigzagzigal's Guides - Kongo (Vanilla) By Zigzagzigal. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • 2 yr. Terminology used in this guide and not in-game is explained here. She leads the Phoenicians in Civilization VI: Gathering Storm. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - Spain (Vanilla) By Zigzagzigal. Zigzagzigal Chieftain. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. Carthage excels at surrounding opponents from all angles, and has a good economy to back up such conquests or push a diplomatic victory. Sid Meier’s Civilization VI Zigzagzigal’s Guides – Mapuche (GS) Added: May 8, 2021, 9:17pm UTC SteamsPlay Guides 0. ago. Following this guide requires the Gathering Storm expansion. At this point the Steam guides should just have a Zigzagzigal's Guides tab. The richest civ in the game, Mali downplays production in favour of gold and faith when developing an empire. The Portuguese civilization ability is Casa da Índia, which restricts the destination of international Trade. The Acrobats' Guild and Sporadic Agility Contracts. This guide goes into plenty of detail about Danish strategies, uniques and how to play against them. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. Following this guide requires the Gathering Storm expansion. g. Following this guide requires the Gathering Storm expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal [author] Sep 10, 2019 @ 12:49pm. 50 points/turn at war (remember 400 points is a loss of 1 amenity), 200 points/turn at peace and a one-off drop of 2000 points (or 5 amenities) when declaring peace. The Incans can grow cities taller than anyone else, and a mountainous focus can give them a very strong science output. Terminology used in this guide and not in-game is explained here. Reorganised Oo'glog to put more breathing space between buildings and facilities, making it a little closer to the RS2-era version. I think my reasoning was that the move-capital functionality works best. Introduction. 114. . Modern archaeologists believe they referred to themselves as Kena'ani. Normally, loyalty pressures would make that unfeasible, but this civ ability makes it viable for Phoenicia. Zigzagzigal's Guides - Aztecs (GS) by Zigzagzigal. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Kudos to you. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. For example, Sumeria might get a 9/10 for science, but a 7/10 for domination, which makes it pretty suitable for both. They are led by Kupe, under whom their default colors are red and cyan. This guide explains the basics of each civ in the game, including: The civ's icon. Maya: Moderately Straightforward -> Intermediate due to the unique complexity of the start. Here, I detail. On larger map sizes, science can work, relying on the Kilwa Kisiwani wonder to counteract Babylon's empire-wide science penalty. Award. Here, I detail Mapuche strategies and counter-strategies. They're well-placed to build lots of cities and go for a cultural victory. Zigzagzigal's Guide to Korea (BNW) by Zigzagzigal. ×. The Huns fight and win very early on, and are great fun to play. 123 ratings. Zigzagzigal's Guide to the Shoshone (BNW) By Zigzagzigal. LEADER ABILITY. The Phoenician civilization was not however a cohesive political entity. 184 ratings. By Zigzagzigal. With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. Georgia can push for continuous Golden Ages while tying religion and city-state diplomacy together. Citizens may work on Mountain tiles. Hello again! I made a post a bit ago about what civ to try. Ours is a realm of iron and gold; of military might and opulent palaces. Zigzagzigal's Guides - Cree (R&F) By Zigzagzigal. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. 1. Award. Pre-Rise and Fall content packs. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. My Support. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. This guide goes into plenty of detail about Portuguese strategies, uniques and how to play against. Following this guide requires the Gathering Storm expansion. The bonus for having fewer of a district than the average is now 40% instead of 25%. Poland is a nation that is focused mostly on expansion and religion victory. Content from any DLC pack released between the base game and Rise and Fall is marked as such. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against. Zigzagzigal's Guides - Korea (R&F) By Zigzagzigal. Zigzagzigal's Guides - America (GS, no additional content)Terminology used in this guide and not in-game is explained here. In the Bible they are referred to as the Caananites, from the Akkadian “Kinahna. For all intents and purposes, the English Empire is actually a representation of the British Empire. Terminology used in this guide and not in-game is explained here. Aztec Builders and Military Engineers are both able to rush 20% of the production of Aqueducts, Dams and Canals. Pre-Rise and Fall content packs. Honestly, it would make navigation of the guides easier. The addition of an. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Bless our proxy states. - Districts in general are 10% cheaper. Zigzagzigal's Guide to India (BNW) By Zigzagzigal. Back to Civilizations (Civ6) The Portuguese people represent a civilization in Civilization VI. Strategies/Tricks. Especially early on, Korea is among the game's best science producers. Note: This guide only covers content released prior to the Rise and Fall expansion. Here, I detail Georgian strategies and counter-strategies. Favorite. Zigzagzigal's Guide to Denmark (BNW) By Zigzagzigal. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which. This guide. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. Their land-based defences can get quite strong if given time to grow, and their religious potential is strong, but there's periods of vulnerability early and late in the game. As the guy who spent far too much time making guides for Civ 5, I thought I'd give it a shot in Civ 6 with this guide to Greece . OwlRaider Oct 17, 2018 @ 7:07pm Considering how much emphasis you put on natural. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Here, I detail Chinese strategies and counter-strategies - for all leaders. Here, I detail Cree strategies and counter-strategies. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. Pre-Rise and Fall content packs. Award. Following this guide requires the Gathering Storm expansion. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. A few bonuses are related to that. ”. Assyria is the world leader at the art of beelining - getting a technology early by only picking up technologies required for it - and is the scourge of scientific players. Here, I detail strategies and counter-strategies for Byzantium. 43,454 views. I've gone through the thread to search for more explanation of the ranking (as personally I think they've undersold the free land). 41 ratings. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. 2. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Zigzagzigal's Guide to Ethiopia (BNW) By Zigzagzigal. Every civ has interesting lesser-known tricks and features. Improved terrain shading layer so the coastline (and particularly around the rivers) looks neater. Rise and Fall Expansion. 33 ratings. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. With a good exploration bonus, they get a decent start going to help you get there. Per page: 9. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. Early in the game, you can try securing an early religion by using Hungary's civ ability to rapidly develop Holy Sites and Shrines, and from there get lots of Great Prophet Points. Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guides - Babylon (GS) By Zigzagzigal. The early parts of Persia's game should focus on preparing for war. No other Civ plays like Venice. You can also use the River Goddess pantheon to make those quickly-built riverside Holy Sites add both +2 housing and +2 amenities. Rise and Fall Expansion. 52 ratings. As an example, Stirrups now takes longer to research. 217 ratings. The Netherlands is a moderately flexible civ that benefits from rivers, lakes and seas alike. Zigzagzigal's Guide to Japan (BNW) By Zigzagzigal. I prefer small continents over the island plates/archipelago because I feel those other two just don’t give enough land to take advantage of things like adjacency effects etc- you are just so cramped in there is almost nothing you can do. Award. 71 ratings. Back to Civilizations (Civ6) The Portuguese people represent a civilization in Civilization VI. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. These guides are no longer updated. ‎‏‏‎‎‏‏‎See the marvels of. Eventually, though I've taken a break from Civ 6 for a bit to avoid burnout (updating for the last patch was intense!) It'll probably be at least a month until any new guides come out, and my current plan is to cover Vietnam later than Ethiopia. Previous breakdown: Greece, found here. Mountain tiles provide +2 Production. Complete Playlist. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. From /u/Zigzagzigal : Straightforward - Basically a new player can pick this civ up and do fine with it. This was during the time when of the Greco-Persian wars, when Persia was invading Greek city-states. Phoenicia: Coastal cities on their capital's continent never lose loyalty. The Cree have great advantages when it comes to city development and exploration, but lack a strong victory focus. Terminology used in this guide and not in-game is explained here. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. Magnus has the most efficient 2 promotions with his base promotion and provision, which lets you settle like a madman. The civ's start bias, if it has one. Zigzagzigal's Guide to Babylon (BNW) By Zigzagzigal. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. Back to Civilizations (Civ6) The Māori people represent a civilization in Civilization VI: Gathering Storm. Terminology used in this guide and not in-game is explained here. 184 ratings. With bonuses to production and strategic resources, it can raise huge armies to overwhelm opponents. Published: 3 weeks ago Civilization VI Civilization VI is a massive and dense strategy game that can pull thousands of hours out of the most dedicated players. Terminology used in this guide and not in-game is explained here. Spain: +2 loyalty in cities on foreign continents with at least one Mission adjacent to the city centre. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Note: This guide only covers content released prior to the Rise and Fall expansion. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Thankfully, you can use Spies to steal eureka boosts from other civs - something Wu Zetian is particularly strong at doing. Introduction. Following this guide requires the Gathering Storm expansion. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Content from any DLC pack released between the base game and Rise and Fall is marked as such. Thank you for this excellent guide (s). For those who enjoy exploration and settling new cities across the map, the Māori are ideal. Tips for playing on Immortal difficulty. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - Phoenicia (GS) By Zigzagzigal. 213 ratings. The Mayans use religion and science together to achieve their aims. Following this guide requires the Gathering Storm expansion. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. The main changes for the Aztecs in Gathering Storm are: The addition of Canal and Dam districts adds more things Aztec Builders can rush. 140 ratings. 210 ratings. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. Spaceports cost a fixed total of 1800 production. Guide updated for the 10th September 2019 patch, which gives Georgia a +50% production bonus to all types of walls. 164 ratings. Phoenicia: Coastal cities on their capital's continent never lose loyalty. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. The Inca are also strong at domination victories because of their early tunnels and very strong UU, in addition to science having synergy with domination as well. Here, I detail Gallic strategies and counter-strategies. Just aggression and culture. Zigzagzigal's Guide to America (BNW) by Zigzagzigal. Zigzagzigal's Guides - France (GS) By Zigzagzigal. Phoenicia is best at domination victories. This guide goes into plenty of detail about Hunnic strategies, uniques and how to play against them. However, Gran Colombia gets a reliable, easy and not time-restricted +2 movement boost for all land military units thanks to the combination of the civ ability and the Comandante General. If possible, build both wonders along with the Apadana in your capital for the maximum impact. Rise and Fall Expansion. Rise and Fall Expansion. And to my understanding, a scientific victory is best going tall. Zigzagzigal [author] Jan 19, 2019 @ 8:34am Spain's tricky early-game is a little easier in Rise and Fall seeing as the Monasticism Dark Age wildcard and the Free Inquiry bonus allow them to get plenty of science while pushing for Holy Sites, Commercial Hubs and Harbours. Following this guide requires the Gathering Storm expansion. Following this guide requires the Gathering Storm expansion. Introduction. The higher difficulty you start on, the. The. Scotland plays quite similarly to Australia for example, due to their similarly large production bonuses, and comparable science boosts. 117 ratings. For China, chasing up boosts becomes even more important. The second expansion to Civilization VI adds new Environmental Effects, Engineering Projects, Power and Consumable Resources, as well as the World Congress and a new. Early warfare and early city development go hand-in-hand for the Aztecs, but accumulating luxuries can make them become an even greater threat later on. Pre-Rise and Fall content packs. To maximise a city's housing yield. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they. We're up to 3 food, 1 production, 1 gold and 1 housing. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Georgia can push for continuous Golden Ages while tying religion and city-state diplomacy together. ago. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Click here for the Tricks, Secrets and Clarifications guide. 71 ratings. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. . Poland's Winged Hussar wipes the floor with nearly every other Renaissance-era land unit, while their powerful Unique Ability gives them a great degree of flexibility. Use map pins to mark out spots six tiles away from. •. Phoenicia: Coastal cities on their capital's continent never lose loyalty. Content from any DLC pack released between the base game and Rise and Fall is marked as such. ; The name of the civilization can be a source of considerable confusion. Germany. Follow. Pericles led Athens and the Delian League as he simultaneously promoted arts and literature, bringing about the Golden Age of Athens. Here, I detail Japanese strategies and counter-strategies. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. . 1 yr. I like to then get Holy Warriors and faith-purchase UUs later on. Since Rise and Fall, Mongolia's core strategy hasn't changed - find horses, build Ordu buildings, spam Keshigs and Knights - but various changes have affected Mongolia's game. Here, I detail Brazilian strategies and counter-strategies. . This gives me a time period to cover comparable to EU4, and a more interesting starting situation. There are occasionally little details. This guide goes into plenty of detail about Carthaginian strategies, uniques and how to play against them. Terminology used in this guide and not in-game is explained here. Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. I ended up wanting to go Shoshone lol. Zigzagzigal's Guide to Austria (BNW) By Zigzagzigal. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. By Zigzagzigal. . For those that replace generic things (Unique Units, Buildings and Districts) only the differences between the unique unit and the generic one are listed.